Metyr, Mother of Fingers Boss Guide In Elden Ring: Shadow Of The Erdtree

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In the eerie depths of the Finger Ruins of Miyr, a monstrous entity awaits: Metyr, Mother of Fingers, a grotesque mass of writhing limbs and dark magic. This formidable foe, accessible through Count Ymir’s questline in the Shadow of the Erdtree DLC, presents one of Elden Ring’s most challenging and mesmerizing battles. With her unpredictable attacks and formidable spells, Metyr demands strategy and skill to defeat. Dive into our guide to uncover the secrets of this enigmatic creature and emerge victorious from the shadows.

Metyr, Mother of Fingers is one of the bosses in the Shadow of the Erdtree DLC. The fight will take place in the depths below the Cathedral of Manus Metyr location – to be able to start the battle, you first need to activate bells in Finger Ruins of Dheo (location found behind a secret exit from Shadow Keep) and Finger Ruins of Rhia (located in the Cerulean Coast region). After both bells have been rung, you need to return to the Cathedral, talk to Count Ymir sitting on the throne, and rest at the site of grace – this will make Ymir disappear, allowing you to press the button on his throne that unlocks the hidden pathway leading to Metyr. She is one of the main bosses of the expansion, but you don’t have to defeat her to continue the main story. On this page of the guide, we described how to fight the boss and what rewards you will receive for defeating him.

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Rewards for defeating

Defeating Metyr, Mother of Fingers in Elden Ring’s Shadow of the Erdtree DLC yields substantial rewards. Players receive 420,000 runes and the Remembrance of the Mother of Fingers, a valuable item that can be exchanged with Enia at the Roundtable Hold for either the Staff of the Great Beyond or the Gazing Finger. The Staff of the Great Beyond allows players to cast both sorceries and incantations, requiring 25 Intelligence and 25 Faith. The Gazing Finger is a colossal weapon that demands 20 Strength, 8 Dexterity, 20 Intelligence, and 14 Faith. Alternatively, the Remembrance can be consumed for 40,000 runes or duplicated at a Wandering Mausoleum.

For defeating the boss, you will receive 420,000 runes and Remembrance of the Mother of Fingers, which you can exchange for:

  1. Staff of the Great Beyond – a Glinstone staff that allows you to cast both spells and incantations.
  2. Gazing Finger – a huge weapon that deals partial magic damage.

Metyr in a nutshell

Metyr, Mother of Fingers, is a pivotal figure in the lore of Elden Ring’s Shadow of the Erdtree DLC. She is considered the first envoy of the Greater Will and the mother of the Two Fingers and Fingercreepers. Metyr’s story reveals that she once communicated with the Greater Will but was eventually abandoned, leading to her descent into madness. This abandonment has significant implications for the lore, as it suggests that the guidance provided by the Two Fingers to Marika and the people of the Lands Between was not divine but rather fabricated. As a boss, Metyr presents a unique challenge with her array of finger-based attacks and magical abilities, making her a formidable opponent in the game. Despite her formidable appearance, Metyr does not die in the boss fight but instead teleports away, leaving room for further exploration of her story.

  1. Metyr’s weak point is the large lump on her abdomen – try to stay in front of her as then you deal more damage and won’t have to worry about unpredictable finger attacks.
  2. Red laser attacks can be avoided by sprinting or jumping.
  3. Be careful of overhead hand swings and headbutts performed after a side jump – Metyr can use the opportunity and attack two or even three times in a row.
  4. To avoid horizontal hand swings, you need to dodge backwards.
  5. Metyr can summon lesser enemies – defeat them as they appear, or after getting some distance away from the boss.
  6. In the second phase of the fight, Metyr will have an orb of light appearing on her tail that introduces a few new attacks – sprint away from her to avoid them.
  7. The spin attack deals damage a few times in short succession, so you won’t be able to dodge it – you need to either block or sprint away.
  8. To avoid the rotating lasers you need to sprint away from the boss and avoid individual beams – disable the camera lock on the boss to make dodging easier.
  9. You can avoid the explosion of light by sprinting away from the boss and then performing a dodge in the boss’s direction as she spreads her arms.
  10. To avoid the luminous orbs emerging from the ground, sprint away from them and let them explode while you’re away.
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How to defeat Metyr?

To defeat Metyr, Mother of Fingers, focus on exploiting her weaknesses to bleed and frostbite damage. Equipping weapons like the Rivers of Blood katana or Eleonora’s Poleblade can significantly enhance your damage output. Metyr’s weak spot is the reddish cluster on her chest, making melee attacks effective if you can consistently target it. During the fight, be prepared to dodge her various attacks, including arm slams, elbow slams, and magic blasts. When she summons fingercreeps, quickly dispatch them to avoid distractions. As Metyr transitions to her second phase, maintain distance to avoid her gravitational vortex and subsequent shockwaves. Utilizing a bleed build or frostbite spells can make this challenging fight more manageable. Additionally, consider using talismans that enhance your attack power when Metyr is bleeding, such as Metyr’s Exultation.

The fight with Metyr requires patience and positioning skills. The boss backs away after some attacks, while some require you to back away instead. The boss’s weakpoint is the large lump on her abdomen. When fighting Metyr, we recommend staying in front of her at all times – this way you’ll be able to target her weak point easily and won’t have to worry about unpredictable attacks with fingers emerging from the sides of her body.

If you are far from Metyr, the boss most of the time will start to fire red laser beams. The basic ranged attack of the boss is a single laser beam fired in your direction, and you can avoid it by sprinting sideways (in the second phase, Metyr fires 3 beams one by one instead of a single beam). The more dangerous are horizontal laser cuts and a laser beam targeted at the floor that causes explosions on the ground. You can avoid the horizontal slash by jumping over the laser if you’re away, or by dodging in the direction of the boss if you’re close. The explosion can be avoided by staying in a safe location when away (the range of the explosions is marked by red colour) or by quickly getting close to the boss’s head if you’re close.

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When staying in close range, you should watch out mainly for three combinations of attacks the boss employs. You can avoid horizontal swings by dodging backwards. Another combination are overhead hand strikes – the attack is performed two or three times, so don’t go on the offensive after the second dodge as the third strike is a little delayed. Metyr can also jump to a side and perform a headbutt – this is also performed two or three times in a row.

Occasionally, the boss may rupture the lump on her abdomen, releasing three crawling hands that will help her during combat. Try to defeat them as quickly as possible – they are very problematic, interrupt the attempts to battle the boss, and the camera often locks on them. Kill the hands as soon as they appear or try to lure them away so it is easier to remove them.

The second phase requires much more patience, as Metyr receives a luminous orb at the end of her tail that allows her to employ magic attacks. All attacks involving the orb require sprinting away. The first such attack is an explosion of light – Metyr raises her tail up and spreads her hands, causing a huge explosion. Sprint away from Metyr then dodge in her direction as she spreads her hands.

When Metyr rises in the air and starts to spin, it means that she will attempt to land some strikes on you. You cannot avoid the ensuing attacks, as they are performed in a row in close succession. It is best to block or sprint away from Metyr before the attacks hit the ground.

The boss can also summon several explosive orbs that emerge from the ground. You need to sprint away and find a safe location – the orbs will explode after a few seconds, so you may want to be away when that happens.

Metyr’s most dangerous attack are large rotating laser beams that she fires after getting airborne and glowing. She will also be surrounded by a magical aura that deals damage when touched. This attack is very difficult to avoid – remove the camera lock and get far away from the boss. There is a small safe area between the aura and the laser beams which you can reach and avoid receiving damage.

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What makes Metyr, Mother of Fingers such a challenging boss

Metyr, Mother of Fingers, is a particularly challenging boss in Elden Ring’s Shadow of the Erdtree DLC for several reasons:

  1. Unpredictable Attacks: Metyr’s fight begins with either a laser attack or a slow crawl, setting the tone for unpredictable combat. Its attacks include creepy finger movements and luminescent spells, requiring precise timing to dodge.

  2. Multi-Hit Attacks: Metyr has attacks like the hand crawl and spinning sweep, which can hit multiple times. Attempting to roll through every attack can be risky, making it crucial to choose when to dodge or block.

  3. Physical and Magical Damage: The boss deals both physical and magical damage, necessitating a balanced defense strategy. Additionally, Metyr’s magical spells can be difficult to dodge, adding to the challenge.

  4. Weaknesses and Immunities: While Metyr is weak to Bleed, it is immune to madness and sleep effects, limiting the strategies players can use.

  5. Visual and Spatial Challenges: The fight takes place in a relatively open area, but Metyr’s grotesque appearance and the sheer number of fingers involved can make it visually overwhelming, complicating spatial awareness during combat.

What are the most common mistakes players make when fighting Metyr

When fighting Metyr, Mother of Fingers in Elden Ring, players often make several common mistakes that can lead to frustration and defeat. Here are some of the most frequent errors:

  1. Poor Timing on Dodges:

    • Mistimed Dodges: Players often dodge too early or too late, especially during Metyr’s accelerating attacks. It’s crucial to time dodges for the moment attacks start accelerating towards you.

    • Underestimating Attack Speed: Attacks like the “piano finger” and finger crawls are quick and require precise backward dodges. Being too close to Metyr increases the likelihood of these attacks.

  2. Incorrect Positioning:

    • Proximity Issues: Being too close to Metyr’s front increases the chance of “piano finger” attacks, while being at its side increases the likelihood of finger crawls. Staying in front and targeting the weak spot is generally safer.

    • Failure to Adapt to Phase 2: In Phase 2, attacks like the spinning laser sweeps and helicopter attack require immediate action, such as sprinting away from Metyr during the helicopter attack.

  3. Overextending Attacks:

    • Getting Greedy: Players often try to land too many hits after dodging an attack, leaving them open to Metyr’s next move. It’s important to strike quickly and retreat to safety.

  4. Not Utilizing Weak Spots Effectively:

    • Ignoring the Red Weak Spot: Failing to target Metyr’s red weak spot not only reduces damage output but also increases the likelihood of certain attacks, such as the finger crawl.

  5. Lack of Patience:

    • Rushing Through Attacks: Metyr’s attacks often start slowly before accelerating. Rushing through these attacks without waiting for the right moment to dodge can lead to significant damage.

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