Question for someone with legit phobia: are there spiders at any point

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In the dark and treacherous world of Baldur’s Gate 3, players may find themselves entangled in a web of intrigue and danger, quite literally. The game features a variety of spiders, from the menacing Phase Spider Matriarch to the smaller, yet equally deadly, spiderlings that hatch from their eggs. This guide delves into the chilling presence of these arachnids in the game, exploring how they can be both foes and allies, depending on how players choose to engage with them. Are you ready to confront your fears and discover what secrets lie within the spider’s lair?

Spiders in Baldurs Gate 3

In Baldur’s Gate 3, spiders play a significant role as both enemies and environmental elements. The game features various types of spiders, including the formidable Phase Spider Matriarch, which players encounter in the Whispering Depths during Act 1. This massive spider can teleport and spawn smaller spiderlings from eggs scattered throughout its lair, presenting a unique challenge for players. Additionally, regular spiders in the game can create web surfaces that hinder movement, adding strategic depth to encounters. Players can also interact with non-hostile spiders using Beast Master Rangers, showcasing the game’s intricate mechanics and lore surrounding these arachnids, often associated with the drow goddess Lolth, known as the “Queen of Spiders” .

In the game, you will find several different types of spiders, such as the Lesser Giant Spider, Greater Giant Spider, Sword Spider, Phase Spiderling and the strongest of them all – the Phase Spider Matriarch.

Unfortunately, there is no option to turn them off in the game. It is worth bearing in mind that you will find them in the caves, in the Underdark, and in the underground areas – they appear most often there.

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How to defeat the Phase Spider Matriarch?

To defeat the Phase Spider Matriarch in Baldur’s Gate 3, players must employ strategic tactics due to its teleportation abilities and egg-laying capabilities. Here’s how you can approach it effectively: First, locate and equip the Spiderstep Boots to allow party members to walk on spider webs without alerting the spiders. This is crucial for sneaking up undetected and destroying egg clusters before initiating combat with the Phase Spider Matriarch. Once you have positioned your characters correctly, start by using ranged attacks or fire cantrips to destroy web paths and reduce the number of potential threats. Destroying as many egg clusters as possible beforehand helps minimize the number of additional phase spiderlings spawned during the fight. Additionally, consider splitting your party to manage the spiders’ attention effectively, making it harder for the mother spider to coordinate attacks against individual members. Finally, utilize spells like Fireballs or Stealth Arrows strategically to weaken the Matriarch and eliminate any remaining spiderlings efficiently. By combining these methods, players can significantly reduce the complexity of the fight and emerge victorious.

You can met her while during the main storyline. As a boss, she is a demanding adversary, and you must appropriately prepare to fight her.

First and foremost, one must take into account her enormous mobility resulting from teleportation. Fortunately, there are several tools to defeat her efficiently:

  1. Destroying bridges woven from spider webs at the moment when Matriarch is on them will result in significant injuries from the fall.
  2. Preventing the hatching of arachnids by destroying their eggs before the fight.
  3. Using the Sleep spell on hatched spiders is extremely effective.
  4. Pushing her into the abyss using a repulsion spell causes her immediate death.
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What other creatures can players summon in Baldur’s Gate 3

In Baldur’s Gate 3, players can summon a diverse array of creatures to aid them in battle, each offering unique abilities and advantages. Here are some notable summons:

  • Lump the Enlightened: A trio of ogres that players can persuade to fight alongside them in Act One. They are powerful allies with a unique loot drop, Lump’s Headband of Intellect .
  • Flesh: A formidable flesh golem that can be summoned in the Gauntlet of Shar during Act Two. While powerful, this summon is temporary and tied to a specific quest .
  • Cambion: This fiendish summon can be called upon through the spell “Planar Ally.” Players can obtain the Infernal Rapier, which allows them to summon a Cambion once per long rest .
  • Bear (Ursa Igens): Rangers can summon a bear as their animal companion, which can even call another bear into battle, making it a versatile choice for summoning .
  • Dryad: Summoned through the “Conjure Woodland Being” spell, the Dryad is capable of dealing significant damage and can bring additional allies into the fight .
  • Scratch the Dog: A secret summonable companion that players can recruit early in the game. Scratch can be summoned repeatedly after resting, providing both utility and companionship .
  • Shovel the Cheeky Quasit: Another recruitable familiar known for its humor and combat effectiveness. It requires specific actions to obtain but offers substantial gameplay value .
  • Imps and Ravens: Both can be summoned using the “Find Familiar” spell. Imps are known for their high damage output and invisibility, while Ravens serve as excellent scouts despite their lower health .
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These summons enhance gameplay by providing strategic advantages, allowing players to tailor their approach to various encounters throughout the game.

What are the best summons for early-game encounters

In Baldur’s Gate 3, early-game encounters can be significantly enhanced by utilizing effective summons. Here are some of the best options for players to consider:

  • Lump the Enlightened: This trio of ogres can be persuaded to fight for you in Act One. They boast substantial health and damage output, making them formidable allies in early battles. Additionally, they drop valuable loot, including Lump’s Headband of Intellect, which can be beneficial for spellcasters.
  • Flaming Sphere: A second-level conjuration spell that allows players to summon a fiery sphere that can be moved around the battlefield. It deals 2d6 fire damage and is useful for controlling space and dealing damage over time, especially against groups of enemies.
  • Dryad: Summoned through the “Conjure Woodland Being” spell, the Dryad is not only capable of dealing decent damage but can also summon additional creatures (like a wood woad) to assist in combat. This makes her a versatile choice for both offense and support.
  • Scratch the Dog: A secret summonable companion that players can recruit early on. Scratch provides both combat support and utility, making him a valuable addition to any party.

These summons provide a mix of offensive capabilities and tactical advantages, allowing players to navigate early challenges more effectively in Baldur’s Gate 3.

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Jason Venter

Jason Venter has been a professional video game writer since 2005. When he’s not immersed in gaming, he’s either reading, crafting engaging stories, or publishing captivating fantasy novels. Occasionally, he even manages to squeeze in some sleep.

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