Dive into the chaotic world of Remnant 2, where the choice of Archetype—or class—can drastically shape your gameplay experience. With 14 unique Archetypes, ranging from the tanky Challenger to the elusive Invader, players can tailor their abilities and strategies to overcome the game’s myriad challenges. Each Archetype not only offers distinct skills and perks but also allows for innovative combinations, enabling players to create powerful synergies and adapt to any combat scenario. Whether you prefer healing your teammates as a Medic or unleashing devastating firepower as a Gunslinger, understanding these classes is key to mastering the game. Explore our comprehensive guide to discover how each Archetype can enhance your journey through this thrilling adventure.
Gunslinger
The Gunslinger Archetype in Remnant 2 excels at fast-paced, high-fire-rate combat, making it perfect for builds centered around rapid ammunition management and enhanced weapon performance. Equipped with specialized perks such as increased fire rate and extended ammo capacity, the Gunslinger thrives in situations requiring quick reflexes and sustained firepower. This versatility allows it to pair effectively with other Archetypes like the Hunter or Engineer, creating formidable teams capable of handling diverse challenges across the game world. Whether engaging in intense solo missions or supporting teammates in cooperative play, the Gunslinger offers a dynamic and aggressive approach to combat, leveraging its agility and skillful marksmanship to deliver precise and relentless attacks against enemies.
This is an archetype characterized by high rate of fire and very high damage. Its perks further enhance the damage dealt, mainly due to faster reloading and weapon switching as well as generating extra ammunition.
- Prime Perk – Loaded – when you activate any Gunslinger skill, both equipped weapons reload automatically. You will also gain an infinite supply of ammunition for 15 seconds.
- 1 skill – QuickDraw – automatically targets enemies within a range of 25 meters, fires up to 6 revolver shots.
- 2 skill – Sidewinder – after activating, your movement and weapon swap speed will increase by 50% for 20 seconds. Moreover, after switching to the second weapon, the first one will reload automatically.
- 3 skill – Bulletstorm – traditional firearms become fully automatic. The firing rate increases by 20% and the reloading speed by 50%. Bows and crossbows receive a 50% increase in the projectile speed, and a 25% higher chance of landing a critical hit. This effect lasts for 20 seconds.
Gunslinger also has a unique trait that passively strengthens the character. It is called Ammo Reserves – it increases the extra ammunition. The more trait points you spend on it, the better its effect will be.
If you are the type of player who wants to deal the highest damage possible, likes to shoot with pistols, and doesn’t care about ammunition, then Gunslinger is the ideal character for you.
Handler
The Handler class in Remnant 2 offers a versatile support archetype designed to complement any player’s strategy. Equipped with a loyal companion dog, Handlers can command various actions to aid teammates, including distracting enemies, healing allies, and even reviving fallen comrades. This jack-of-all-trades approach makes Handler particularly suitable for solo players, allowing adaptability in diverse combat scenarios. With its unique blend of damage-dealing potential and utility-based commands, Handler provides a robust set of tools for survival and success in Remnant 2.
This class is well balanced in many respects. It is characterized by the ability to summon their faithful dog companion for help. This archetype is worth considering both for solo and coop gameplay.
- Prime Perk – Bonded – When your health drops to 0, the dog will try to resurrect you (or another player if you gave such a command and they have a Dragon Heart). If the dog succeeds, the given player will be revived with half of their maximum HP.
- 1 skill – Guard Dog – the dog will passively follow the Handler. The animal has a 15% increased Threat, which is an effect that makes opponents more likely to focus their attention on the dog. The damage received by the Handler and the dog is reduced by 20%. By activating the ability, the dog will start howling, which will cause all companions within the range of the ability to receive 15% less damage. The effect lasts 20 seconds.
- 2 skill – Support Dog – the dog passively heals all players within a range of 3.5 meters by 0.25% of their maximum HP every second. The dog’s howl will cause you to regenerate 2% HP per second and your movement speed will be increased by 25% for 20 seconds.
- 3 skill – Attack Dog – the companion dog gains 20% more damage. His howl will cause players within a range of 20 meters to also deal increased damage of the same value. The effect lasts 20 seconds.
Handler also has a unique trait, which passively strengthens the character. It’s called Kinship – it reduces friendly fire damage. The more trait points you spend on it, the better its effect will be.
The Handler is an archetype focused on buffing and supporting their team in various ways. It may be suitable for both coop and solo modes, as an additional ally is always a good thing.
Challenger
The Challenger archetype in Remnant 2 is designed for players who prefer a tanky, close-range combat style. This class excels in durability, allowing players to withstand significant damage while engaging enemies up close. The Challenger’s abilities focus on brawling and brute strength, making them hard to kill and effective in drawing enemy fire away from more vulnerable teammates. With unique perks and skills tailored for melee combat, the Challenger is ideal for players looking to dominate battles through sheer resilience and aggressive tactics.
An archetype focusing mainly on close-combat. It uses heavy armor and melee weapons. Challenger can activate berserker mode, which won’t let them die quickly.
- Prime Perk – Die Hard – when your character is about to die, for 5 seconds they are immune to any damage, and in addition, they restore 100% of their maximum health. This effect can be activated once every 10 minutes.
- 1 skill – War Stomp – generates a powerful shockwave that deals damage and staggers characters within in a cone that is 7.5 m long. This ability has two charges.
- 2 Skill – Juggernaut – upon activation, you will receive Bulwark L3 status. The movement and melee attack speed will increase by 15%. Moreover, attacks with the melee weapons will deal 50% more damage. Staggering your character will become more difficult. The effect lasts 25 seconds.
- 3 skill – Rampage – fire rate is increased by 15%, reload weapons faster by 20%, and the movement speed is increased by 10%. The effect lasts 20 seconds. Furthermore, dealing large damage to enemies will earn you 1 rage charge (up to 10), each of which grants 5% to ranged damage. At maximum value, you activate berserker mode, causing you to automatically reload your current weapon and double the stats obtained from the Rampage skill.
Challenger also has a unique trait that passively buffs the character. It’s called Strong Back – it reduces the character’s load. The more trait points you spend on it, the better its effect will be.
Challenger is the perfect class for players who like to feel unstoppable and prefer close-range combat. If you want an archetype that will get you out of trouble even in the most dangerous situations, this character will be perfect for you.
Medic
The Medic archetype in Remnant 2 is an essential choice for players who prioritize teamwork and sustainability in combat. This class excels in healing capabilities, allowing it to restore health to allies more effectively than any other archetype. The Medic’s unique ability to out-heal incoming damage makes it a formidable option for solo play as well, ensuring survival even in challenging encounters. Starting with the powerful XMG57 Bonesaw, the Medic not only supports the team but also remains competitive in damage output. With its focus on regeneration and support, the Medic is a versatile and strategic choice for both cooperative and solo gameplay scenarios.
This archetype supports and heals both themselves and allies. However, this does not mean that this character deals low damage. Below are the specific skills and unique features of this class:
- Prime Perk – Regenerator – after regaining a total of 350 health points for anyone, you will gain a Relic Charge. Resting or respawning at a Worldstone resets healing accumulation. Moreover, each player summoned for help increases the requirement by 50%.
- 1 skill – Wellspring – hit the ground to create a field with a diameter of 3 meters, which restores 10.5 HP per second to all inside it.
- 2 skill – Healing Shield – when activated, you give all players within 20 meters a shield worth 100% of their maximum health. This effect lasts 10 seconds. Moreover, if anyone has a shield, allies regenerate 30% of maximum health while this ability is active.
- 3 skill – Redemption – the medic releases a shock wave with a range of 30 meters, which revives fallen allies and restores their health to a maximum of 75% for 10 seconds. Every extra second of charging this skill increases healing by another 75% (up to a maximum of 300%). Revived players will only regain 25% of the healing value. Furthermore, Redemption will not revive allies previously saved by this ability for the next 150 seconds.
Medic also has a unique trait that passively buffs the character. It’s called Triage – it enhances the healing effect. The more trait points you spend on it, the better its effect will be.
Medic is probably one of the most appreciated classes in Remnant 2. The ability to heal, grant shields, and even revive other players from a distance makes the skills of this archetype very necessary both when exploring the game world and fighitng bosses.
Hunter
The Hunter archetype in Remnant 2 is designed for players who excel in long-range, precision shooting. This class specializes in dealing high damage by targeting enemy weak points, making it particularly effective in boss encounters where such vulnerabilities are prominent. The Hunter’s unique perks enhance their ability to mark and eliminate threats from a distance, allowing for strategic gameplay that supports both solo and team efforts. With a focus on maximizing damage output through precision, the Hunter is an ideal choice for those who prefer a sharpshooter role in the game’s dynamic combat environment.
Players who appreciate long-range combat will certainly be interested in the Hunter archetype. It focuses on eliminating the threat from a safe distance, aiming at the enemy’s weak points. However, the most important thing is that this class has a unique passive trait. The chance of dealing a critical hit to marked enemies increases by 15% for the Hunter and all allies. Moreover, opponents who are close to Hunter will be visible even through walls.
- Prime Perk – Dead To Rights – if you have dealt at least 55 damage to the enemy’s weak point, you will extend your active skills by 3.5 seconds.
- 1 skill – Hunter’s Mark – after activating the skill, you mark all enemies within a range of 35 meters. Moreover, Hunter deals 15% more damage with ranged and melee weapons. Lasts 25 seconds.
- 2 skill – Hunter’s Focus– if you aim at an opponent for 0.01 second, you mark it. If you do that for a second, you enter a state of concentration, which reduces weapon recoil and sway by 75%, deal 25% more damage with ranged weapons (also to weak points), and you gain a 10% increased chance of landing a critical hit. Lasts 20 seconds.
- 3 skill – Hunter’s Shroud – Hunter is covered in a shroud which reduces the chance of being detection. By attacking or using a Weapon Mod, you will exit this state. If this happens, you mark all enemies within a range of 10 meters and gain the Ambush status for 2 seconds. It causes both ranged and melee attacks to deal 50% more damage. If you do not undertake any offensive action for 1.15 seconds, you will again cover yourself in a veil.
Hunter also has a unique trait that passively buffs the character. It’s called Longshot – it increases the ideal range of the weapon by several more meters. The more trait points you spend on it, the better its effect will be.
What are the unique abilities of the new Invoker archetype
The new Invoker archetype in Remnant 2 boasts several unique abilities and perks, making it a versatile and powerful addition to the game. Here are the key features:
Prime Perk: Visionary
- Double Skill Charges: Grants double Skill Charges for all archetypes, effectively increasing the number of times you can use skills without needing to reload.
- Reduced Skill Cooldowns: Reduces all skill cooldowns by 10% whenever you activate a skill, allowing for quicker access to abilities and more frequent usage during combat.
Skills
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Way of Kaeula
- Unleashes a massive tidal wave that deals elemental damage and creates a rainstorm affecting enemies within its area. Allies inside the rainstorm gain haste, while enemies are slowed down and take lightning damage periodically.
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Way of Medira
- Sends out a wave starting from the Invoker’s location, pushing throughout the area. Enemies hit receive the Gloom effect, taking additional elemental damage. Any ally hit gains healing and lifestealing effects temporarily.
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Way of Lydusa
- Grants the ability to turn attacks into sand, applying the Brittle debuff on enemies hit. This increases their vulnerability to Critical Strikes and Critical Damage. Additionally, sand shards generated from hitting Brittle foes can be unleashed in a significant sandblast attack against multiple targets5.
Archetype Trait: Gifted
- Increases skill durations by up to 30%, boosting the effect of any special attacks or skills used by the Invoker.
Perks
- Entranced
- Increases skill damage by 30%, elemental damage by 15%, and skill and elemental critical chance by 5%. This perk enhances the Invoker’s offensive capabilities.
- Communion
- Reduces skill cooldowns by 1% and heals allies by 2% max Health every 3 seconds while an Invoker skill is active. This supports teamwork and healing mechanics.
- Mind and Body
- Increases movement speed by 5% and reduces damage taken by 5% while an Invoker skill is active. This improves mobility and survivability.
- Relic Perk: Soothsayer
- Extends the duration of active Invoker skills by 20% of the base duration upon relic use. Additionally, relic use speed is increased by 25% while an Invoker skill is active. This enhances long-term combat effectiveness.
The combination of these abilities makes the Invoker archetype highly versatile, suitable for various playstyles ranging from offense-focused builds to supportive strategies. Its unique skills and perks allow players to harness nature’s power effectively in combat.
How does the Visionary perk enhance gameplay
The Visionary perk in Remnant 2 significantly enhances gameplay by granting the Invoker archetype unique abilities that influence both personal skill efficiency and team synergy. Here are the key enhancements provided by the Visionary perk:
Primary Enhancements
- Double Skill Charges: The Visionary perk provides the Invoker with double skill charges for any equipped archetype. This means that instead of using a single skill charge, the Invoker can utilize twice the usual amount, leading to more frequent skill activations and higher overall skill utilization13.
- Skill Cool Down Reduction: Whenever an Invoker activates a skill, the Visionary perk reduces all skill cooldowns by 10%. This dynamic ensures that the more skills you use, the quicker you regain access to them, fostering rapid succession of actions and maintaining sustained pressure on enemies13.
These enhancements collectively amplify the Invoker’s capability to perform complex sequences of skills rapidly, making it ideal for classes that rely heavily on skill-based interactions.
Secondary Effects
Team Synergy
- Supportive Effects: The Visionary perk also supports teamplay by reducing skill cooldowns for all archetypes when paired with another archetype like the Engineer. This can double heavy weapon ammo capacity, further enhancing combat effectiveness and utility during multiplayer sessions1.
Utility Perks
While not exclusive to the Invoker, other perks available through the Invoker’s kit contribute to overall gameplay enhancement:
- Entranced: Increases skill damage by 30%, elemental damage by 15%, and skill and elemental critical chance by 5%. This boosts offensive capabilities significantly1.
- Communion: Reduces skill cooldowns by 1% while healing allies by 2% max health every three seconds when an invoker skill is active. This provides continuous support to teammates1.
- Mind and Body: Increases movement speed by 5% and reduces damage taken by 5% while an invoker skill is active. This improves both mobility and survivability1.
- Relic Soothsayer: Extends the duration of active invoker skills by 20% upon relic use and increases relic usage speed by 25% while an invoker skill is active. This further optimizes skill performance under intense conditions1.
Overall, the Visionary perk serves as a central component of the Invoker’s strategy, enhancing individual skill execution and contributing to effective teamplay dynamics. Its impact is particularly pronounced in scenarios requiring rapid skill activation and continuous support for allies.