In Baldur’s Gate 3, the Camp serves as a vital sanctuary for adventurers, offering not just a place to rest but a hub for strategy, companionship, and romance. As players navigate the treacherous world filled with goblins and dark forces, the Camp becomes an essential retreat where characters can refresh their abilities, engage in meaningful conversations, and even forge deeper relationships. Whether you’re planning your next quest or unwinding after a fierce battle, understanding the intricacies of camp management can significantly enhance your journey through this rich fantasy landscape. Discover how to maximize your time at Camp and unlock the full potential of your party in our comprehensive guide.
How to get to the party camp?
To reach the party camp in Baldur’s Gate 3, players have two primary options. First, you can click on the bonfire icon located at the bottom right corner of your screen and select “Go to Camp” from the menu. Alternatively, if you prefer fast travel, simply access the map by pressing ‘M’ and choose the camp from the list of available locations at the top. It’s important to note that entering the camp requires you to be out of combat and away from any nearby threats, ensuring a safe transition to your temporary shelter where you can rest and interact with companions.
There are 2 ways to get to the party camp:
- Selecting the bonfire button (bottom right corner of the screen) and then the option to travel to the camp (Go to Camp).
- Using Fast Travel – The campsite should be at the very top of the list of locations with a fast travel option available.
A long rest at the camp
A long rest at the camp in Baldur’s Gate 3 is a crucial gameplay mechanic that allows players to fully restore their party’s health and spell slots. To initiate a long rest, players must gather 40 camp supplies, which can be sourced from the game world or purchased. This option not only rejuvenates your characters but also advances the in-game time to the next day, potentially affecting time-sensitive quests. During this restful period, players can engage in meaningful conversations with companions, deepening relationships and uncovering unique storylines. The camp serves as a strategic hub where adventurers can regroup, manage inventory, and prepare for the challenges that lie ahead.
- In the camp, you can primarily activate a long rest – interact with the mattress. This requires the use of 40 camp supplies. You can use a ready camp supplies or select food products. You can find or buy these items in the game world. Gather as many of them as possible and send them back from the inventory to the camp (they will not burden the heroes).
- A long rest takes the game into the next day. He can restore heroes’ HP’s, as well as remove negative statuses applied to them, or renew the limit of skill and spell uses.
- The game also features a Short Rest. His main advantage is that you don’t have to set up a party camp. By default, the game allows 2 short breaks, but with a bard in the party you can increase this limit to 3. When he is exhausted, you must go for a long rest, and then limit will be renewed.
The most important activities in the camp
At the heart of every adventurer’s journey lies the importance of taking breaks and rejuvenating both body and spirit. In Baldur’s Gate 3, camps serve as sanctuaries where your party can rest, recharge, and reconnect. Here are the most critical activities to undertake during your camping excursions: Restoring Health and Spell Slots: Whether opting for a quick Short Rest or a comprehensive Long Rest, ensuring your party’s vitality is paramount. A Long Rest specifically requires 40 camp supplies and restores full health and spell slots, making it indispensable for prolonged expeditions. Interacting with Companions: Engaging with your fellow travelers fosters deep connections and advances romances. By interacting with companions, you can unlock unique quests, understand their motivations, and potentially deepen your bonds. Managing Inventory: The Storage Box within the camp allows you to declutter your inventory, storing unnecessary items safely away. This helps maintain efficiency and ensures that your party remains agile and equipped for future challenges. Respecting Characters: Some characters may arrive at the camp following specific events or encounters. Speaking with these individuals can lead to meaningful dialogues and additional storyline developments. By prioritizing these activities, you ensure that your adventure in Baldur’s Gate 3 remains balanced, strategic, and emotionally resonant.
- In the camp you can meet with companions and develop your relationship. This will let you to know them better, gain their sympathy and take the necessary steps to advance in romances with them, as well as receive unique companion quests.
- An exclamation mark above a team member’s head may indicate a new important conversation, for example, about recent events. It appears not only in the camp, but also during joint travel around the world.
The list of potential party members is on the page All Companions.
- The camp is also a place to change the current membership of the active party. You select up to 3 other characters traveling with your main character.
- You can always start a conversation with any chosen companion and ask him to stay at the camp (he will leave the party) or join the you. This second option will only end in a positive response if your active team currently doesn’t consist of 4 people.
- The last main use of the camp is to use the Traveller’s Chest. You can put all unwanted items in it without fear that they will be lost.
- A chest is a great way to deal with the inventory limit. Your heroes can be easily overloaded. We recommend storing armor, weapons, supplies, and all other unnecessary heavier objects inside it. We have described the subject of item weight in more details on the page Is there a capacity limit?.
The game allows you to send items back to the chest without having to return to camp. Open the hero’s inventory, highlight the items, right-click and choose Send to Camp.
Unique NPCs in the camp
In the serene environment of the camp in Baldur’s Gate 3, several unique non-player characters (NPCs) await interaction. Owlbear, Scratch, and the Captured Skeleton are notable inhabitants whose presence adds depth to the camp experience. Each NPC brings distinct personalities and stories, offering engaging dialogues and potential quests. Additionally, Volo, known for his extensive knowledge, often visits campsites, sharing valuable insights about the world of Faerûn. These unique NPCs not only enhance gameplay but also provide opportunities for character development and relationship building, making the camp a vibrant hub beyond mere rest and recovery.
- People and creatures who are not members of the team may also appear in the camp. This usually happens after meeting such a character in the game world and inviting them to our camp.
- The Hooded Skeleton is an undead character that you can encounter in the crypt of the Overgrown Ruins in act 1. You have to reach the secret chamber in the crypt (hidden button), defeat monsters and examine the sarcophagus – it’s part of the quest Forgotten Ruins described in our guide.
- From now on, Withers will appear at the party’s camp. He offers services of character resurrection (for 200 gold) and changing the hero’s class (for 100 gold).
We described the character reset in more detail on the page Can you reset a character?.
- Scratch Dog is an animal that you can find near the corpse to the northeast of the Blighted Village in Act 1. You have to tame the dog by talking to him or passing one of the skill tests. This will allow to pet the dog and let him sniff around to get to the camp.
- In the team’s camp you can pet the dog again and collect the small items he has found. We have described the topic of interaction with Scratch in more detail on the page How to adopt a dog?.
- The Owlbear Cub is a unique young animal, which you meet for the first time in Act 1 at the Owlbear’s Nest, west of the Druid Grove.
- The confrontation with the bear must be handled in such a way that the Owlbear won’t die (e.g. (paralyzing him). After the fights will end, you must allow the young animal to feed on its murdered mother and leave the den.
- After the events at the nest, you must visit the Goblin Camp to watch the cut-scene with goblins chasing a bearowl. It’s necessary to establish a contract with the animal (conversation with animals, the ability to take care of animals) and “invite it” to the team’s camp. In the end, you must deal with the goblins (for example). power of the ilithid, passing the skill test.
The confrontation from the nest was described in more detail on the page Owlbear in the chapter about bosses.
- Volo is a man imprisoned in a goblin camp from act 1. After you meet him in the main part of the camp, he will be thrown into prison.
- You have venture to the Ruined Sanctuary and examine the eastern rooms. You must break into the cage or talk to the goblin who owns Volo. Pay her for the prisoner or take the skill test. The liberated Volo will move to the party camp.
Important unique scenes in the camp
In Baldur’s Gate 3, the camp serves as a vital hub for players, offering unique scenes that deepen character interactions and advance the narrative. Each time you set up camp, you have the opportunity to engage in meaningful conversations with your companions, which can lead to character development and even romantic relationships. Additionally, certain quests can only progress after resting at the camp, making it essential for gameplay. Notably, unique NPCs such as Volo and Scratch may appear, providing special dialogue and interactions that enrich the story. These moments not only restore health and spell slots but also enhance the overall experience by allowing players to explore the dynamics of their party in a safe environment.
- When returning to the camp, you can watch new, additional scenes which are related to various events or characters. We have compiled the most important ones below.
- While going on a rest, you may come across a character from the main character’s dreams. You could have determined her appearance at the end of the character creation process. Her identity is unknown at the beginning, but you will quickly find out that a parasite “living” in our head is responsible for the scenes in the dream.
- They can also include scenes of meetings with the devil Raphael and they will concern the desire to get rid of the parasite.
- Other scenes may occur either after the slaughtering of goblin leaders or after allying with the goblins. In both cases, the game will allow you to spend the night with someone (this depends on the relationship level with different characters).
Unique scenes may also involve selected party members:
- Laezel may decide to end the suffering of the main character and all other characters infected with the parasite (including herself). You can attack her, agree (which means the protagonist’s death), or dissuade her from the decision (ilithid power or persuasion/medicine/deception test).
- Astarion may reveal that he’s a vampire and wish to taste the hero’s blood. You can allow him to do this (improvement of relations with the elf) or stop him.
- Wyll hunts for Karlach and the confrontation scene may occur after recruiting both of these characters. You can defuse the conflict and make them cooperate, or turn against one of the parties and kill Karlas or Wyll.
How to leave the camp?
To leave the camp in Baldur’s Gate 3, players have two primary methods. The first method involves interacting with a bedroll to initiate a long rest, which requires consuming 40 camp supplies. This action not only allows players to heal and restore spell slots but may also trigger cutscenes or dialogues with companions. The second method is more straightforward: simply press ‘M’ to bring up the map, then select the “Leave Camp” option from the list of waypoints. This method does not consume any supplies or restore health but quickly returns players to their previous location on the map, allowing them to continue their adventure seamlessly.
- You leave the camp in a similar way as you arrive at it. The first option is the Leave Camp button in the bottom right corner of the screen. You will return to the same place from which you set out for the camp.
- The second option is to invoke the map and choosing a fast travel point. The team teleports to this place.
How do I manage my party effectively at the camp
To manage your party effectively at the camp in Baldur’s Gate 3, consider the following strategies:
1. Utilize Resting Wisely
- Long Rest: This fully restores your party’s Hit Points and Spell Slots, making it essential after tough battles. Use this time to engage in companion interactions and advance their quests, as unique cutscenes can occur during these rests.
- Partial Rest: If you’re low on supplies or don’t need a full recovery, opt for a Partial Long Rest. This allows you to regain half of your HP and Spell Slots without consuming camp supplies, which can be useful for quick recoveries.
2. Engage with Companions
- Conversations: The camp is the best place to deepen relationships with your companions. Look for exclamation marks above their heads indicating new conversations or quests. Engaging with them can strengthen bonds and unlock unique storylines.
- Companion Quests: Some quests can only progress at the camp, so take the time to explore these opportunities to enhance your party dynamics.
3. Manage Party Composition
- Switching Companions: You can change your active party members at the camp by initiating conversations with companions. This flexibility allows you to tailor your team based on upcoming challenges or personal preferences.
- Approval Ratings: Inviting companions to stay at the camp or choosing specific dialogue options can influence their approval ratings, impacting their effectiveness and loyalty in future encounters.
4. Inventory Management
- Storage Box: Use the Storage Box at camp to offload unnecessary items and manage inventory limits effectively. This ensures that your party is not overloaded and can carry essential gear for upcoming adventures.
- Equip Wisely: Before embarking on new quests, ensure all party members are equipped with optimal gear to enhance combat capabilities.
By implementing these strategies, you can maximize the effectiveness of your party during rests at camp, ensuring you’re well-prepared for the challenges that lie ahead in your journey through Baldur’s Gate 3.
How can I ensure my companions are happy and engaged at the camp
To ensure your companions are happy and engaged at the camp in Baldur’s Gate 3, consider the following strategies:
1. Foster Companionship Through Conversations
- Engage Regularly: Take time to interact with your companions during rests. Look for exclamation marks above their heads, which indicate new conversation opportunities. These discussions can deepen relationships and reveal unique quests or insights about their backgrounds.
- Advance Companion Quests: Many companions have personal quests that can only be progressed at camp. Prioritize these interactions to keep your companions invested in the journey and enhance their approval ratings.
2. Manage Relationships and Approval
- Monitor Approval Ratings: Each companion has an approval rating that affects their performance and loyalty. Make choices in dialogue and actions that align with their values to keep them content. Positive interactions can lead to new abilities or storylines.
- Romantic Interactions: If you’re interested in romance, the camp is the ideal setting for initiating romantic dialogues. Engaging in deeper conversations during long rests can unlock new relationship dynamics, enhancing both gameplay and character development.
3. Optimize Resting Strategies
- Plan Long Rests Wisely: Use long rests not just for recovery but as opportunities for character development. This is when companions are most likely to share important stories or quests, so ensure you take these rests regularly to avoid missing out on key interactions.
- Balance Supplies: Keep track of your camp supplies to avoid running low on resources needed for resting. A well-managed inventory ensures that you can rest as needed without compromising your party’s morale.
4. Create a Comfortable Camp Environment
- Invite New NPCs: Occasionally invite other non-playable characters (NPCs) to your camp, as this can lead to interesting interactions and quests that enhance the overall experience for your party.
- Strategize Together: Use the camp as a place to discuss strategies for upcoming challenges. Engaging your companions in planning can make them feel valued and involved in decision-making, boosting their morale.
By implementing these strategies, you can create a supportive and engaging environment at the camp, ensuring your companions remain happy and invested in your shared journey through Baldur’s Gate 3.